closed

Nov. 1st, 2015 06:22 pm
rapturemod: (Default)
[personal profile] rapturemod
Seeing as very few people seem particularly interested, we're going to have to close the game until further notice. Apologies to all two of the people who seemed genuinely excited to play here, but there's just no way this is going to work. It was dead in the water and doomed from the start.

EDIT: A few people have sent queries and I wanted to clarify. One of the mods stepped down and the other unfortunately had to step back to deal with some impactful RL issues. The playerbase really isn't large enough for us to justify handing the reins to someone else. It was bad luck and bad timing, and we're sorry.
rapturemod: (ryan)
[personal profile] rapturemod
Welcome all!

City of Rapture is now officially open! Intro posts will soon be going up in the main and network communities so characters can mingle and start acclimatizing to their new environment, so keep your eyes peeled. Iman Asadi and a few NPCs will be around if you want your character to get a little roadside assistance as they adjust to the city, so just drop us a line and we’ll be happy to set that in motion!

STATE OF THE CITY

The beginning date September 1st, 1958. The city is at its social and economic zenith, much of it running smoothly. At this point in time, Fontaine Futuristics is the sole manufacturer of plasmids, the majority of which are largely experimental. Plasmids haven’t hit the market in full force yet, but they’re certainly out there, and depending on who keeps what ear to the ground, one might be able to get their hands on some "prototypes". All vending machines listed on the premise page are available to the public with the exception of the Gatherer’s Gardens.

The Vita-Chambers are similarly also in experimental stages. A few have begun popping up in certain sections of the city such as the Adonis Luxury Resort, mainly to be used as luxury rejuvenation treatments.

The city is (so far) bereft of splicers or Big Daddies, though production of Little Sisters has already been initiated discretely by Fontaine Futuristics. The Little Sister Orphanages haven’t gotten the level of open scrutiny they’ll accumulate once Little Sisters hit the public eye, but so far the Sisters have been quiet, effective producers of ADAM from behind Fontaine’s closed gates.

Feel free to mingle OOCly below. Any questions and the mods will be around to answer!

rapturemod: (downfall)
[personal profile] rapturemod
Hello members, lurkers, and passers-by, and welcome to the pre-opening PSA.

It's been very quiet here and we felt it was past time to drop some knowledge. The game's opening has been in limbo for a while as we debated waiting to garner more attention or just opening and going full steam ahead with a very small group. At last head count the party consists of mods Ellis and Ollie, apped members Mil, Wings, and Spazzy, and two or three people who have reported an interest in applying/are actively working on applications. That is a very small group indeed! We're willing to go forth and make that work, because we figure even some small game action is better than nothing. It'll be cozy and probably a bit slow, but hopefully we can make the most of it! The setting has plenty to offer after all.

In the next day or two there'll be a pre-opening post from one of the mod characters, who will be arriving about a month before everyone else starts trickling in, and will thus have time to get established and be sort of a beacon for new characters when they arrive. Keep an eye out for that if you want to see how that goes down. And on Sunday the 25th, we'll open properly.

To start things off, there will be a communal open-to-all post, since characters will essentially all be arriving around the same time (at least in this first wave). Players can request to engage with NPCs, though at this early stage we'd really like to encourage forming character relationships immediately so players can start building plots around them. We have a small but very interesting spread of folks so it shouldn't be too difficult to get them interacting in neat ways.

And that's about that for now! Feel free to ask questions here or just say hi and introduce yourself to the little family. Thank you for putting your faith in this little baby game and for your patience as we sort this stuff out!


P.S. If you have not already done so, we highly recommend tracking this community. Most games operate via Plurk, but we're outliers and should not be counted and will be doing all the community updates here, so it's a good idea to watch this space for announcements!
rapturemod: (show)
[personal profile] rapturemod
It's anticipated. It's expected. We're all about expectations, aren't we? Sort of? Maybe? Regardless, it's the first official

TEST DRIVE MEME
 
You probably know the drill by now. If you don't, here's a quick rundown: test drive memes are a game's way of gauging interest and such. It's a way to play around in the environment without the commitment of apping, maybe see how well that character you're considering gels with the setting. This one will be open indefinitely, or at least until further notice. You don't need to be apped to the game to test drive a character, or even reserved, or even want to reserve. However, if your interest is indeed piqued, reserves are thisaway, applications thataway.

As of this writing, we don't consider anything that happens in the TDM canon unless you'd like to transfer any threads that happen here to the main comms (provided they don't interfere with pre-established game events, of course). TDM threads are just a way to get a feel for a game, or in case you need that pesky writing sample for an app in progress. We don't recommend you do a standard intro post, however - save that for the game proper!

We don't have a set entry date for the game proper just yet. Once we accumulate some interest, we'll be sure to let you know!

Some resources we recommend that you check out if interest continues to abound:


PROMPTS:

i. do you hear the people sing?
You've heard the rumors circulating about Atlas and his bandits for months. Even the upper echelons of Rapture's high society were having trouble burying their concern under the careful veneer of professionalism. What you didn't expect was an open attack. You'd just been passing by, but the poor souls who lived and shopped and made their living on this street have just found their entire livelihood set aflame. People are saying it's a bombing, while others protest that it must have been something down in maintenance.

Right now, it doesn't really matter one way or the other. The homes and storefronts have been reduced to sheeting flame as hairline cracks go cobwebbing up the glass, the only thing separating the city from a watery grave. Whether you choose to get the hell out of dodge or help the wailing survivors is up to you, but regardless of what you choose to do, this section of Rapture is rapidly coming apart at the seams.
 
ii. who's your daddy?
You've no clue whose bright idea it was to tail the Little Sister. It might have been some gang of spliced-up nobodies thirsty for some extra ADAM. It might have been your best friend's idiot plan. Hell, it might have even been yours. All you know is that no matter how appealing the thought seemed at the time, you and yours are in for a world of hurt. The Little Sister just had to shriek once and her armored protector came barreling into the scene, drill humming to life with a sinister whine. Guilty as charged or caught in the crossfire, you're in for the fight of your life with a Big Daddy, one of the most dangerous things in Rapture. Good luck.
 
iii. a part of the masterpiece
Fort Frolic, they say, is the hub for creative artistry. Sander Cohen is either a wildly inspired artistic genius or a madman depending on who you ask, but the alcohol runs the same no matter how you slice it. For tonight, the Fort is yours to enjoy at your leisure. Take a gander, gamble everything you've got, have a drink, maybe sit in for a show. The only thing Cohen loves more than his exclusivity is rampant attention, and tonight he's on full display. He's even torturing - er, entertaining a lucky pair of dancers in Fleet Hall! Don't mind the wires threaded in and out of their clothing, doubtless unspooled over all those important parts of the nervous system and ready to unleash a burst of fatal electricity at a moment's notice. They've got to be just for show.

One thing is certain about the possibly-deranged Sander Cohen, after all: he certainly keeps you on your toes!
 
iv. wild card! make up your own scenario

We prefer third-person, present tense prose, but if you're just in it for the fun you can write in whatever floats your pontoon. Have fun!