The City of Rapture Moderators (
rapturemod) wrote in
rapturefree2015-10-22 05:38 pm
Entry tags:
Announcement in the Service of the Public
Hello members, lurkers, and passers-by, and welcome to the pre-opening PSA.
It's been very quiet here and we felt it was past time to drop some knowledge. The game's opening has been in limbo for a while as we debated waiting to garner more attention or just opening and going full steam ahead with a very small group. At last head count the party consists of mods Ellis and Ollie, apped members Mil, Wings, and Spazzy, and two or three people who have reported an interest in applying/are actively working on applications. That is a very small group indeed! We're willing to go forth and make that work, because we figure even some small game action is better than nothing. It'll be cozy and probably a bit slow, but hopefully we can make the most of it! The setting has plenty to offer after all.
In the next day or two there'll be a pre-opening post from one of the mod characters, who will be arriving about a month before everyone else starts trickling in, and will thus have time to get established and be sort of a beacon for new characters when they arrive. Keep an eye out for that if you want to see how that goes down. And on Sunday the 25th, we'll open properly.
To start things off, there will be a communal open-to-all post, since characters will essentially all be arriving around the same time (at least in this first wave). Players can request to engage with NPCs, though at this early stage we'd really like to encourage forming character relationships immediately so players can start building plots around them. We have a small but very interesting spread of folks so it shouldn't be too difficult to get them interacting in neat ways.
And that's about that for now! Feel free to ask questions here or just say hi and introduce yourself to the little family. Thank you for putting your faith in this little baby game and for your patience as we sort this stuff out!
P.S. If you have not already done so, we highly recommend tracking this community. Most games operate via Plurk, but we're outliersand should not be counted and will be doing all the community updates here, so it's a good idea to watch this space for announcements!
It's been very quiet here and we felt it was past time to drop some knowledge. The game's opening has been in limbo for a while as we debated waiting to garner more attention or just opening and going full steam ahead with a very small group. At last head count the party consists of mods Ellis and Ollie, apped members Mil, Wings, and Spazzy, and two or three people who have reported an interest in applying/are actively working on applications. That is a very small group indeed! We're willing to go forth and make that work, because we figure even some small game action is better than nothing. It'll be cozy and probably a bit slow, but hopefully we can make the most of it! The setting has plenty to offer after all.
In the next day or two there'll be a pre-opening post from one of the mod characters, who will be arriving about a month before everyone else starts trickling in, and will thus have time to get established and be sort of a beacon for new characters when they arrive. Keep an eye out for that if you want to see how that goes down. And on Sunday the 25th, we'll open properly.
To start things off, there will be a communal open-to-all post, since characters will essentially all be arriving around the same time (at least in this first wave). Players can request to engage with NPCs, though at this early stage we'd really like to encourage forming character relationships immediately so players can start building plots around them. We have a small but very interesting spread of folks so it shouldn't be too difficult to get them interacting in neat ways.
And that's about that for now! Feel free to ask questions here or just say hi and introduce yourself to the little family. Thank you for putting your faith in this little baby game and for your patience as we sort this stuff out!
P.S. If you have not already done so, we highly recommend tracking this community. Most games operate via Plurk, but we're outliers

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Iman is not only an OC but she's being brought in with CRAU from another very small game, so she's going to have a LOT of baggage at the outset. You can expect her to be drunk and belligerent. She'll also probably flirt with you but don't worry, she doesn't want it to go anywhere anymore than you do.
She has a prosthetic arm which she designed herself by which she does a lot of magical weird fake-science things. Plans for her in this game include selling her soul to get a nice apartment, messing around with the scientific corners of Rapture, and, let's be real, probably trying to start her own revolution.
no subject
I'll be bringing y'all two characters: Tim Wright of a obscure piece of web fiction called Marble Hornets and Nicholas Rush of Stargate Universe fame. The former will be wary and sad and taciturn while the latter will be cold and sarcastic and Scottish. Rush has a bit of CRAU with Iman Asadi as SCIENCE BROS but basically if anyone is sufficiently smart and interesting that'll be enough to attract his attention for better or for worse.
We will be small but mighty. let's do this
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My name is Xep, and I am one personality section away from bringing in my OC Jamie Dodger (like the cookie) and one entire app away from Kyle Fitzpatrick. Both native to the Bioshock universe, because Bioshock has been my life since I first played it about a year and a half ago. Kyle is a stylish extrovert who will flirt with everyone, Dodger is more of a morose shy guy who will mostly stick to a few people if anyone.
As for me, I don't really use AIM but my plurk is ->
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And hopefully Dodger's aggressive attitude doesn't scare people away from joining, sweats.
no subject